Real engagement between eSports players and fans, like never before.

THE EVOLUTION OF GAMING

Using the power of blockchain technology to provide better and more interactive experiences.

Pocket Gaming News

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I changed the roadmap.
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I changed the roadmap.
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Engaging the Next Generation of eSports, on the Blockchain.

“eSports is prime real estate for custom currency. Gamers are already used to purchasing credits on gaming platforms and inside games, as well as on streaming platforms. Gamers also tend to be early adopters of new technology.”

Sports Insider

Pocket Gaming creates meaningful engagement like never before between fans and players of esports.

On the Pocket Gaming Platform, users create communities, provide insight, create fantasy tournaments, engage in safe betting, and sponsor the growth of up-and-coming players all over the world.

eSports and the Cryptocurrency Market

Yearly revenue

$1.1 Billion

Year-to-Year Growth

9%

Global Audience

474 Million

Proj. 2027 Revenue

$1.6 Billion

The rapidly growing industry known as eSports has redefined the term “sports” with hundreds of million of views world-wide and market size in the hundreds of millions. Consisting of a younger demographic that is technically savvy and cryptocurrency supportive, the combination of eSports and cryptocurrency is set to take the sports market by storm.

Pocket Gaming Platform

The Pocket Gaming platform technology integration for the expansion and promotion of eSports

The eGame platform is built on blockchain technology, thus enabling smart contract technology and the native eGame token Pocket Gaming usage across a range of features available to eSports players and fans.

eSports Tournaments

Tournaments are a vital source of revenue for all eSports players, as well as essential promotional tools for the eSports sponsors.

The Pocket Gaming platform is powered by the blockchain and smart contracts, promoting tournaments to help foster the growth of eSports.

eSports Tournaments

Tournaments are a vital source of revenue for all eSports players, as well as essential promotional tools for the eSports sponsors.

The eGame platform is powered by the blockchain and smart contracts, promoting tournaments to help foster the growth of eSports.

Community Engagement

Community is essential in eSports. eGame enables teams or individual players to create their own moderated communities where they interact with their fans. 

By implementing smart contract technology with cryptocurrency, community creators incentivize community participation and monetization their content.

Community Engagement

Community is essential in eSports. eGame enables teams or individual players to create their own moderated communities where they interact with their fans.

By implementing smart contract technology with cryptocurrency, community creators incentivize community participation and monetization their content.

eSports Betting Features

All wagers placed on the eGame plaform are secured through smart contract technology and platform escrows.

House Bets

The eGame platform offers odds and takes bets on tournaments, events, and select games.

P2P Bets

Individuals can enter into bets with other players, with the eGame platform as  mediator.

Exclusive Bets

Individuals that hold a specific amount of eGI tokenss will are entitled to place exclusive bets such as parlays.

NFT Exchange

 

A non-fungible token, or NFT, is a digital good, usually a media file such as an image or video, which is inextricably linked to a digital hash on the blockchain which affirms the actual owner of the original property.

NFT Creation: Through the platform players can create their own NFTs. It can be images or even video during a game. (Memorable events captured via NFT)

NFT Trading Platform: NFT creators and traders can then auction their NFTs on the NFT Trading platform.

Pocket Gaming Staking

eGame allows users to get more engaged with the platform through eGI staking models. By staking, Pocket Gaming users can get access to Exclusive Bets and be more involved in communities, allowing them to earn eGI rewards.

Pocket Gaming allows users to get more engaged with the platform through Pocket Gaming staking models. By staking, Pocket Gaming users can get access to Exclusive Bets and be more involved in communities, allowing them to earn Pocket Gaming rewards.

Roadmap

2024.Q1〜Q2

– Initial Launch of Pocket Gaming – Listing of Pocket Gaming's token "Pocket Gaming" on CX and DEX.

2024.Q2

- Launch of Staking service for Pocket Gaming token

Increase Pocket Gaming's game contents every 2 months

2024.Q3

- Addition of NFT games on Pocket Gaming

  

2024.Q3〜Q4

- AVIntegrate Pocket Gaming with Metamask

Start of Pocket Gaming's 2nd phase

2024.Q4

- Release of new NFT service on Pocket Gaming

List eGI tokens on additional CX

2025.Q1

- Expand Pocket Gaming's service to the metaverse channels

Team

Kiyoshi Kurikawa

CEO

CEO of a financial instruments business operator. Experienced in system development projects at NTT DATA as a system engineer, public relations department of a dispatch company, recruitment of dispatch staff, marketing general manager in each area, corporate management as a general manager of finance and personnel general affairs at a design advertising company After working as a manager of M&A.

Shota Hikichi

Project Manager

Project Manager for all businesses related to this platform. Hikichi has worked as a Project Manager at major companies such as Nissan Motor Co., Ltd. and Rakuten, Inc. In this role, Hikichi is responsible for international negotiations, fundraising, and resource management for the overall renovation projects of the platform, contributing to the international growth of the business.

Junwei Yang

Product Manager

Yang has extensive experience in managing creative projects, with a focus on UI/UX and CG graphic production. He excels in building innovative businesses by leveraging resources in both Japan and China. In this venture, his responsibilities include refining the business model, specification design for the core game components that form the content, providing development support, and leading graphic construction.

Ruiqi Nie

Visual Director

Nie has previous experience in game development but has achieved notable accomplishments in the production of gaming-related content. He previously served at Dongfeng Group (China), where they were responsible for creating promotional renderings and CG animations for new energy vehicles. In this role, Nie is tasked with producing marketing materials and, following the seed round, will actively engage in the creation and development of games.

Junichi Murashima

Developper

Junichi Murashima specializes in infrastructure construction and backend development, playing a key role in supporting the core of the system. With experience spanning from startups to major corporations, they have accumulated diverse expertise. In the context of this business, they are involved in building a robust system foundation with an international focus and formulating operational policies with scalability in mind.

Hideki Fujii

Executive Director

Graduated from the Faculty of Engineering at the University of Tokyo. He joined Nomura Research Institute in 1996. Later he worked for Gemini Consulting Japan (currently PwC Strategy &), AIG, Prudential Life Insurance, MetLife Ariko Life Insurance, Zurich Life Insurance Company Limited (COO of Japan Branch). In this business, responsibilities include providing advice from a risk management perspective for the operational site and handling back-office-related tasks.

Kazuhiro Kobayashi

CBO

Kazuhiro Kobayashi was previously director of Physical Examination department at Keio University Hospital and public interest incorporated foundations. He developed unique Mental Health diagnosis TEST called "HMG" with an associate professor at Nippon Medical School. In this business, he is in charge of conducting system design reviews at the upper management level and creating documentation for overseas expansion.

Hideaki Tsuburaya

Advisor

Ex-CEO of Tsuburaya Production Inc, where Ultraman was brought to life. Before inheriting his father's legacy, Hideaki Tsuburaya used to work for Bandai Inc. After working his way up, he became the CEO of Tsuburaya Inc. in 2004. In 2005, he resigned from CEO and started his own venture company "Tsuburaya Dream Factory" where he creates special effects motion pictures in China. An author of "Ultraman is crying -the mistakes of Tsuburaya Production-" (Kodansha Gendai Shinsho, 2013)

legal counsel

  • Nishimura & Asahi(Japan / Korea / Vietnam / Indonesia)
  • Anderson Mori & Tomotsune(Japan)
  • SHUSAKU・YAMAMOTO(Japan)
  • Kellerhals Carrard(Switzerland)
  • Bun&Associates(Cambodia)
  • Ramp&Mida Law Firm(Micronesia)

Partners

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